No Film School
You will then continue to the next stage. If you want to help out with the event, you can be a range officer RO and come on Friday to do the run early and help set up. You will also get a free hat with the discounted rate. As an RO you will be running a stage and in general helping out. If you are an EMT and bring your equipment, you can run for free. The sign up will be through Event Bright. Each shooting stage will be scored on a curve, where the fastest finisher will receive a score of and the slowest will receive a 0.
- Lhomme sans passé : Freud et la tragédie historique (essai français) (French Edition).
- Pecos Run 'n Gun in the Sun!
- OLeary, Kat and the Fairy from Hell.
- Feng Shui, or the Rudiments of Natural Science in China.
Scores in between will be based on the difference between each participant's time and the fastest time. The same method will be used to score the run. In addition, the first 3 finishers in each shooting stage will be awarded bonus points of 5 for first place, 3 for second, and 2 for third. Each shooting stage will have a time limit. If a shooter does not complete the stage within the time limit, he will receive a DNF Did Not Finish for that stage and will earn no points for the stage.
For the Advanced division there will be obstacles and other challenges on the trail between shooting stages.
Shoot Fast, Live Free
These must be completed or a run-time penalty will be applied for each obstacle that a participant fails to complete. Registration will be open at am on Saturday.
Course Safety Meeting at am and first runner off at am. One runner every 7 minutes thereafter. The gate will be locked at am on Saturday. You can call to get in or get out. All participants are expected to comply with basic firearm safety at all times. Failure to follow safety protocols will not be tolerated and will result in Biathlon disqualification. Muzzles must be pointed in a safe direction at all times, and fingers must be off the trigger unless the firearm is pointed at a target.
Rifles shall only be loaded when a shooter is at a rifle stage after the RO has given the "fire" command. Shooters may leave their handguns loaded at all times. However, loaded handguns must remain securely in a holster unless the shooter has been given the "fire" command on a shooting stage. Some stages will be active, involving moving and shooting.
Course of fire mid-December. The course will be approximately 5 miles. This distance includes over feet in elevation gain thru steep rocky terrain. There will be 7 stations. Pistol and rifle combinations on one or two stations and possibly a battlefield pickup as part of one stage. Six of the stations require movement and different shooting positions.
The shooting score will be determined by the elapsed time to hit all targets. Two minutes is maximum allowed time per station. As we set targets, this time may increase to 2. The Range Officer will explain the course of fire at each station and solicit questions. On the command "make ready" you will insert magazine, chamber a round and put the firearm on safety.
Run and Gun Ranch
The clock starts on the command "go". Time waiting to begin a station along with your shoot time will be recorded by one of the Range Officers. You are encouraged to take your own stop watch to compare wait times with Range Officers. While traveling between stations the rifle must have an open chamber and no magazine inserted.
This will be checked on arrival and departure at each station.
November 10th, 2018
Participants found carrying a loaded rifle will be disqualified. Pistols may be loaded, but they must remain holstered.
Shooter will address one 12" square target at 80 yards. The shooter moves to right side of the gate and engages three smaller targets from strong side. The range is , and yards. For the pistol stage shooter advances 10 yards to PTAC board and addresses three targets from three different cutouts.
Target is a dueling tree 20 yards. Shooter moves each 6" disk from one side to the other for a total of 6 hits. Final 8" hexagon target at 20 yards requires one hit to stop the clock. Rifle hits 4, pistol 7.
The first three targets are yards and fired from a tree that can be used as a rest. The sprint to the 2nd stage is about 60 yards where the shooter will address two yard targets offhand or kneeling, i. Targets are 12" square. Rifle 5 hits. There are trees the shooter can use for a rest for all three stages. Run very fast when you see a good gap, and run around or even backwards from the defensive players if they try to block you.
Run and Gun to a touchdown! Go Offense!! Fun PC football games, ball games, cool new sports games for the family at home.